Monday, 15 December 2014

Objectives: Today's Lesson

- Finalise Competition Segment 2 

- Evaluate New Rushes


- Check current Rushes

Friday, 12 December 2014

LO3: Timecodes

Final Videos

Part 1

http://youtu.be/vnysIj-b-8M


Part 1 Timecode



Part 2

http://youtu.be/JhNI7gVVkhk




Part 2 Timecode



Part 3

Part 3 Timecode




Part 4 

Part 4 Timecode



Part 5 

Part 5 Timecode





Monday, 1 December 2014

Objectives: Completion of the 5 Minute Segment

Our first part of the segment is complete.

Our second, third, fourth and fifth need to be complete and fill require about 10-20 seconds of new footage. All the other footage will is complete.

As far as editing text and logos are complete. Though some new text will be needed.

Monday, 24 November 2014

Objectives: Today's Lesson

- Conclude editing on part 1 
- Start editing part 2 
- Finish off creating the text and graphics

Wednesday, 12 November 2014

LO3: Evidence Of Editing


 


Audio editing - Voice over. Fixing Audio. 


Text experimenting, Finding appropriate text.

  
 
Applying visual effects, Segment composition, Cropping, Transitions.




Editing Log, Cuts, Segment composition.

 


Diegetic - people speaking
Non-deigetic - music for effect

Wednesday, 15 October 2014

LO2: Rushes evaluation of our segment rushes

Screenshots






 







Insert video when you have access to it

Setting up appropriate equipment

Within the video it is evident that appropriate equipment is set up with see this by how still the camera is meaning it is sat upon a tripod, therefore is appropriate as it keeps the camera still and gives a professional standard to the final product.

This is also evident through the use of camera lenses the appropriate lenses are used giving a wide view of the studio and other filmed scenes, shot composition is appropriate arranged to show the viewer suitable shots of the intended area. This gives a professional looking  standard to the final product.
Following script/storyboard

Scripts and storyboards were followed as evident through our blogger posts we have prepared pre-production documentation so that when filming we can clearly and effectively film the content. This is clear through the variety of shot types that match the content shown on the storyboard and script. 

It is also evident planning has been followed. As there has been spontaneous differences from the planning due to unanticipated problems. For example It was not anticipated that the floor would be as visible so in the rushes the prizes are significantly closer to the camera than planned.

It is also evident planning has been followed since we did not worry about what audio was recorded since we would be adding audio over the top anyway. 

Following safe working practices

Safe working practices have been followed, this is evident through the use of a tripod as seen by how still the camera is. It is also evident as we have written risk assessment and other planning documentation to anticipate any safety hazards. We can also see this by how we are never shown in shot taking the time to avoid it and safely get to and operate the camera. There were also no cables in the surrounding area so they were no risk of tripping hazards.

For scenes where we did not use a tripod (the canted panning shot). We made sure that the path we would be moving in was safe to move using the correct stance so that we would not cause injury to ourselves or others.   
Following production processes

We followed to the production processes by acting upon the storyboards and other pre-production on site. It is also evident that the team followed the pre-production process by how errors and unanticipated positioning were changed on site if they were not suitable or were not as anticipated. 

Fit for purpose

The work process above meant that our content created during these rushes is suitable for a magazine show. In our rushes we have set up appropriate equipment suitable staging, suitable camera equipment and others. 

It is also fit for purpose since this is a magazine show is about video games, and the genre is clear by how we have gaming related prizes (controller thumb pads) and have used the studio set which is looks like a typical magazine show set related to gaming.

The prizes relate directly to the purpose of the show being a gaming related show allowing the user directly interact with the show achieving its purpose as a magazine show following typical styles and conventions. 
  
It is also fit for purpose as we use suitable equipment to create professional looking footage of the highest quality making the footage used fit for purpose

This is evident through shot composition too and how the final product has produced a professional standard due to the appropriate equipment used creating a piece that suitable fits the styles and conventions of a magazine show, we have followed these conventions through are pre-existing knowledge of magazines shows and story boarding our ideas. 

It is also evident that meaning is enhanced through the rushes, this is because we used planning to set up the equipment to clearly show the audience the prizes. 

This created a suitable image which creates a suitable and presentable tone to the show, this is also re-enforced through the shots used, using panning and zooms which are all shot types that would be traditional used when showcasing items. Therefore we have followed the conventions of magazines shows and making it fit for purpose.













Monday, 13 October 2014

LO2: Rushes Evaluation



Setting up appropriate equipment

Within the video it is evident that appropriate equipment is set up with see this by how still the camera is meaning it is sat upon a tripod, therefore is appropriate as it keeps the camera still and gives a professional standard to the final product.

This is also evident through the use of camera lenses the appropriate lenses are used giving a wide view of the studio and other filmed scenes, shot composition is appropriate arranged to show the viewer suitable shots giving a professional looking  standard to the final product

We also see this through use of lighting which is appropriately used, lighting is in the correct places as seen through each camera shot, making it easily visible to the audience. 

Following script/storyboard

Scripts were followed as evident through our blogger posts and through the audio, as the team are directing the actors and team members and improving upon errors that were not covered or anticipated in the pre-production created and posted on our bloggers. For example when the actors are playing the dancing game they are directed by the team members when they are not in the correct places etc.
Following safe working practices

Reece's and other pre-production have been prepared to follow safe working practices. This is evident both in pre-production and in rushes. The team and actors are all aware of hazards and move accordingly to this hazards. For example team members walk around avoiding any cables placed on the floor and take precautions not to fall or damage equipment.

Following production processes
We followed to the production processes by acting upon the storyboards and other pre-production on site. It is also evident that the team followed the pre-production process by how errors and unanticipated positioning were changed on site if they were not suitable or were not as anticipated. 

Fit for purpose

The work process above meant that our content created during these rushes is suitable for a magazine show. In our rushes we have set up appropriate equipment using lighting, suitable staging, suitable camera equipment and others. 

It is also fit for purpose since this is a magazine show about video games, and the genre is clear by how we have set up a studio using various gaming related imagery and the content shown in the rushes; being a dancing video game relates directly to the purpose of this show showing the audience video game content. It is also evident that this is a video game magazine show through the presenters and their dialogue, they introduces the audience to this show saying that this is about video games, featuring the latest gaming news etc. This was also planned making sure the microphones were in the correct positions to capture the sound.

This is evident through shot composition too and how the final product has produced a professional standard due to the appropriate equipment used creating a piece that suitable fits the styles and conventions of a magazine show, we have followed these conventions through are pre-existing knowledge of magazines shows and story-boarding our ideas. Segmenting them and setting up a studio, two presenters, having an introduction, showing in-studio content, showing outdoor content and other conventions and styles found in magazine shows. Therefore our product is fit for purpose.

It is also evident that meaning is enhanced through the rushes, this is because we used planning to set up the equipment to clearly show the audience the studio and presenters. This created a brighter image which creates a upbeat and happy tone to the show, this is also re-enforced through the presenters and their happy tone of voice, this is commonly found in other magazine shows as it is an effective way of drawing in your audience, therefore we have followed the conventions of magazines shows and making it fit for purpose.












Wednesday, 1 October 2014

LO1: Question Concepts


Question Ideas

Which of the following video game franchises features a character called Snake?

A) Twisted Metal

B) Metal Gear Solid

C) Salad Mixer Ultimate

What year was Grand Theft Auto V released?

A) 2009

B) 2013

C) 2014

What is the name of the orange ghost from the Pac-Man game franchise?

A) Arnold

B) Bob

C) Clyde

What colour is the game character Luigi usually associated with wearing?

A) Red

B) Green

C) Blue​

Kinnect Sensor is a motion senor camera for what platform? 

A) PlayStation 3

B) Nintendo Wii U

C) Xbox 360

Monday, 29 September 2014

Objectives: Lesson Review

Legal and ethical
Proposed Schedule time
Production Schedule
Storyboard

All this applies to our section rather than the overall outcome.

LO1: [H,I] Legal and Ethical/Proposed Schedule Time

Music & Audio

- Music will not be used during our segment, as the voice over will cover the audio and is not copyrighted therefore can be shown.

 - Music taken for the show will be free music taken from websites were music can be used for free and not copyrighted. The creative commons is where all music is from this way we do not have to talk to record labels etc.



Copyright Issues

- During our segment we are not using any material that is copyrighted, it is all content that we ourselves have produced (original content)

- During the full show video game content can be shown because it is for promotion purposes only therefore can be shown.

Airing time

- The content of the show will not feature any use of explicit language, slander, sexism, racism or material of any other inappropriate content. It airs in the morning and content is suited to be aired before watershed.

- Our segment features prizes that do not offend any belief's/religions and is used for the purpose of showcasing. During this segment there will also be no explicit language, slander etc.

- Notifications like parents permission and age requirements will also be featured during our segment to notify the audience. 

- Content is not used to deliver or implant any ideas into the audience's head. 

- The content also follows OFCOM regulations 1 through 10. Using content carefully using the use of information and use of privacy carefully.

- The general show shall be showing material from video games but can be shown before the watershed and because it is for promotion purposes therefore the content can be shown as well as referenced.


LO1: [G] Reece Sheet


Saturday, 27 September 2014

LO1: [F] Production Schedules [6 Weeks]

Date Correction: 6/10 to 10/10
Date Correction: 13/10 to 17/10 
Date Correction: 20/10 to 24/10 
Date Correction: 27/10 to 31/10 
Date Correction: 3/11 to 7/11

Date Correction: 10/11 to 14/11 

LO1: [F] Production Schedule [6 Weeks] (Gantts Chart)


LO1: [D] Set Design - Basic Floor Plan/Position of Studio Venue (Studio 2)

Building Plans - Floor 1






For our segment we will use studio 2 to film the prizes sections. This will mean us using the chairs and tables and possible the white walls as backdrops if we need to film something big for example a T-shirt.

For filming some prizes it was necessary to create a plain white using A2 paper as a backdrop and artificial lighting to mimic daylight.




Friday, 26 September 2014

LO1: [D] Full Size Render (Set)


LO1: Research (Who Wants To Be A Millionaire)

For our section we need an announcement of the questions/answers which would require some form of graphic. We were thinking that we could follow a style similar to that of 'Who wants to be a millionaire'.

 

Saturday, 20 September 2014

LO1: [B] Script For Segment

This is the script for our segment as apposed to the full episode. 

NOTE: Dialogue will be voiced over the whole clip from start to finish. 


 

= START =

PRESENTER: "Up for grabs are these game controller thumb pads!"

SHOT: [Panning] - Pans from left to right of the prizes

SHOT: [Medium Close up] - T-Shirt appears

PRESENTER: "Also we are giving away these marvelous T-shirts!"

SHOT: [Still] - Focused to unfocused 


PRESENTER: "To win these prizes all you have to do is answer the following question correctly"


PRESENTER: "What colour is often associated with the character Luigi?"

"A) Red
B) Green
C) Blue"

SHOT: [Still] - Unfocused/blurred [text will appear, question segment]

SHOT: [Still] - Unfocused/blurred - Question appears


PRESENTER: "Tweet your answer to us at @TheGamesCorner...  or comment on our Facebook at [Insert page]."

SHOT: [Still] - Unfocused/blurred - Logo(s) Appear

SHOT: [Panning] - Pans from right to left [Fade]

= END =





Friday, 19 September 2014

LO1: [A] Pre-production Treatment/Proposal - Running Order




LO1: [A,E] Treatment (Budget Included)


TREATMENT
GAMES CORNER


THE BRIEF

Production of a TV series about video games called Games Corner. This will be pre-production material indoor. This project will be created in teams with me and my group handling the competition section. That will be airing on Sheffield Lives new channel.
TARGET AUDIENCE

The target audience for this show is those who are interested in games. Whether this be playing the creation of them or other reasons. This includes all sub-cultures of gaming society too.

The competition sections target audience is those who want to become involved with the show and or want to item shown as the prize.
SEGMENT SYNOPSIS AND HOW IT RELATES TO THE BRIEF

The competition section is a part of the show which allows the viewers to directly engage with the show by answering a question and winning a prize. This is pre-production material that will be filmed and created in-house. The answer to the question and prize winner will be announced in the following episode.

This relates to the brief as it is section of the show that is relevant to games by having games related questions as part of a games related show relating to the brief and engages the audience directly with the product, strengthening the community, Sheffield Live is a community radio station and this will help them in their goals to strengthen the community through video games; one of the fastest growing industries and one of the most mainstream.
KEY MILESTONES

Final week of October is when the first episode needs to be completed as the date the first episode will air is the following week.

- Planning completed for Friday the 3rd of October
- Filming completed for the 31st of October
- Editing to be completed for the 21st of November.   

1st episode

Intro needs filming.

News section.

Play Expo.

Guest/Review.

Euro Gamer

Competition.

Outro.



FILMED AND EDITED BY November 14th



2nd episode

Intro needs filming

News section

Reviews

Guest

RSPCA interview

Guest competition

Outro.



FILMED AND EDITED  5th December


BUDGET

There is no budget in this project or our segment.
EQUIPMENT

- Camera (DSLR)
- Tripod
- Clothing (for presenters)
- Make up (for presenters)
- Set
- Script
PROPS AND MODELS

- Chairs 
- Equipment
- Studio (other displays will be provided by the members handling set design)
HEALTH AND SAFETY CONSIDERATIONS.

During the project we need to take into consideration the health and safety of those on stage when filming the content when they are presenting and walking about. The following hazards would be of concern:

- Tripping hazard: 
Resolution - Have a plan for the movement of the presenters, Make sure step are suitably placed, Make sure the set is safe/stable.

- Breaking Equipment: 
Resolution - Make sure cables are placed suitably and equipment is handled with caution. 

- Shocks through electrics: 
Resolution - Make sure all cables are plugged in and safely checked.

LEGAL AND ETHICAL CONSIDERATIONS.


During the production we need to take into consideration the content of the show, so the script needs to be fully checked to make sure all lines are suitable and do not offend any one of any race, gender etc. Also the questions spoken by the presenter need to be checked to as part of the script to make sure they are relevant to the audience and are not offensive not anyone of race, culture gender etc.


Also all content that references video game needs to be correctly reference to make sure there is no copyright infringement/ laws broken. This will be vital during production as it is about video games which will all be licensed material.
  • TREATMENT - title medium, running time, synopsis, key scenes, target audience etc.
  • SCRIPT - written interpretation of narrative using an industry standard format
  • STORYBOARD - industry standard series of panels or rough sketches which outline the sequence and aims of the section of the TV programme to be made, including sound.
  • SET DESIGNS - annotated drawings of locations illustrating camera positions, lighting, use of natural light
  • BUDGET - budget based on professional rates, sources of funding e.g. the possibility of sponsors, co-production with another identified company.
  • DAILY SHOOTING SCHEDULE - a day-to-day running order including equipment and resources
  • RECCE - for studio or location - identify potential hazards/risks and find resolutions to any problems
  • LEGAL AND ETHICAL - OFCOM, self-regulation, fit with programme schedules, e.g. watershed, prime time
  • PROPOSED SCHEDULING TIME - slander, misrepresentation, watershed.
Teams:
Studio team
Filming / set design / costume/sound and music, editing and effects, script
- Molly, Caitlin, Sophie, Jake, Annabel (set design, filming, editing)
- Juanid, Ahmed (sound)
- presenter script (Will, Alex).
 
On location reviews
Filming/editing and effects/sound
- Lewis, Jake D, Will, Alex
- Griffin, Dom, Ollie, Beth, Becky, Danielle.
Studio review / competition segments
Filming, script, sound.
- Callam F, Matt P.
- Dominic, Ollie.
- Harry, Mitch, Callum.
News - Filming/script/research
Retro news features
Filming, script, research
- Bethany, Danielle, Becky, Dominic, Ollie.
Graphics and feature animation 
Design of logo / animation between features
- Griffin